This is Bananattack.

Here are places on the Internet that you should visit! (Note to self: I need to organize this better later)

Friends and Acquaintances

That loser actually has friends? Fortunately, yes!

I’m bound to miss someone here, or meet new people that also wanna get linked, so just message me your URL and I’ll consider adding you. If you think I need to put more stuff in my description of your site, you can slap me for that also.

  • Wundermint is an indie games site by John Weng (or Ustor, as he is typically called online), who is a very talented game maker! He also has a personal site you can check out.
  • Egometry is the home of Ben McGraw (McGrue), who is the main web administrator for He’s been busy on a bunch of different indie games like Sully Chronicles, and Saga of the Stars.
  • Zeromus is a really talented coder who actually works in the professional games industry making DS games. He’s helped with Verge, and with a bunch of emulator communities. He also made his own XNA engine in C# called carot engine.
  • Zumpiez (or Toen) is dedicated to the cause of awesome. He’s making a sidescrolling stick ninja game with Metroidvania elements. It looks rad.
  • Gearleaf is Kildorf’s website. He’s a fellow Canadian! He’s working on Geas, a roleplaying game starring a girl named Kiel, which is the sequel of Journey to Black Mountain.
  • Asides-Bsides is a comic blog made by Helm, an artist that I respect a lot.
  • Gruedorf is a heated competition between a bunch of game makers.

    The name “Gruedorf” is a result of its founders: McGrue and Kildorf. The two were tired of not doing the work they wanted to do in their spare time. Or working hard on something and then just giving up later.

    So they came up with a way to force themselves to work, by setting time aside to make a little progress on their games every week. But not only that, they actually write some words about what they’ve done. Writing that will draw in spectators and forces people to reflect about what they’ve done!

    Gruedorf follows two rules:

    1. You need to make a post at least once a week! Every time you post, you get 7 days from that time for your next post.
    2. You need to post about your work. The actual work can be tiny, or it can be huge. The thing not to do though is whine about what you didn’t finish, or making excuses. Come up with a post regardless.
  • Souly (or Punky) is a cool dude from Pixelation. His art is pretty awesome, check it out.

Game Making Resources

The following are some things I recommend checking out for learning about making games.

  • Verge is a super cool game creation engine, and it’s open source and FREE so anyone can use it and change it without having to pay for licenses. It’s easy to pick up, and if you get stuck, there’s an extremely friendly community to help you out.

    It caters towards RPGs, but with a bit of code you can whip up just about any 2D game with it! There are actually quite a few shmups, sidescrollers, top-down action demos out there you can check out.

    I definitely prefer it over the mainstream engines people use for indie games like Game Maker, OHRRPGCE, RPG Maker, or whatever. Try it!

  • ika is another sexy and free game engine out there. It started life as a spin off of Verge that used Python (Called Verge 2.7). But it eventually evolved into its own project. It’s a very capable engine, with hardware-style graphics and tidy object-oriented stuff. There are plenty of super nifty looking demos made with it.

    The only thing lacking is community, which are primarily scattered over IRC (#ika on irc:// if you want answers.

  • Pixelation is an awesome community for learning pixel art techniques, which are used a ton with old-school independent video games. Members give valuable critique on the art posted. It isn’t one of those places that’ll just pat you on the butt, and they will tear apart your work if they don’t like it. Nonetheless, the people there are honest and a lot of them are actually pixel artists professionally. They give fairly constructive and valid points.

    It’s also fun to see other people improve, give them critique, and to take in some of that knowledge as you work on your own stuff.

    Neat place.